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History, Theory and Practice of Cinematic and Videogame Architecture (BARC0201)

Key information

Faculty
Faculty of the Built Environment
Teaching department
Bartlett School of Architecture
Credit value
30
Restrictions
N/A
Timetable

Alternative credit options

There are no alternative credit options available for this module.

Description

This module represents the main written component of the programme, where students will critically situate their work in relation to theory from architecture, film and games studies –and develop their own unique intellectual arguments. It is expected that the module will be closely connected and help inform the development of the main design project or present new knowledge gained through the practical work.

Module deliveries for 2024/25 academic year

Intended teaching term: Terms 2 and 3 ÌýÌýÌý Postgraduate (FHEQ Level 7)

Teaching and assessment

Mode of study
In person
Intended teaching location
ÐÂÏã¸ÛÁùºÏ²Ê¿ª½±½á¹ûEast
Methods of assessment
100% Dissertations, extended projects and projects
Mark scheme
Numeric Marks

Other information

Number of students on module in previous year
19
Module leader
Miss Sandra Youkhana
Who to contact for more information
dawn.mitchell@ucl.ac.uk

Last updated

This module description was last updated on 8th April 2024.

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